[Sage]
Sages have studied to enhance their initial Mage spells.
Last updated
Sages have studied to enhance their initial Mage spells.
Last updated
They harness the elements to grant special powers to their allies' weapons and use abilities to enchant the ground, aiding their comrades with a combination of spells.
Sages can also manipulate the elements to counter even the most powerful spells, making them an indispensable support in any group.
Petrify
At the cost of a Red Gemstone, invokes a spell capable of inflicting petrification on the target with (20+4*SkillLevel)% chance of success. Using this skill on a target in the initial phase of petrification will cancel the effect.
Earth Fury
Controls the ground to raise (SkillLevel) spikes that individually deal 125% earth-property magic damage to enemies within the area.
Stone Column
Raises (SkillLevel) sharp spikes from the ground to hit a target. Each spike deals 100% earth-property magic damage.
Book Study
Increases attack speed by (SkillLevel*0.5)% and attack per (SkillLevel/3) when equipping books. Intelligence + (SkillLevel).
Cancel Magic
While casting a spell, allows interrupting it without suffering after-cast delay, but immediately consumes (SkillLevel*10+10)% of mana.
Magic Mirror
Remains immobile for (SkillLevel*0.2+0.2) seconds to absorb a single-target magic spell cast on the user, ignoring its damage and preventing the caster from using the same skill for (SkillLevel*2) seconds.
Magic Break
Interrupts the target's casting and absorbs (SkillLevel*25-25)% of the mana consumed by the invoked spell. At max level, it also deals damage proportional to 2% of the targetβs max HP, converting 1% of the total damage dealt into HP for the user.
Free Casting
Allows walking and physically attacking while casting spells. Movement speed is reduced and restores (SkillLevel*5+25)% of mana lost due to spell casting.
Arcane Will
There is a (SkillLevel*2+7)% chance to autocast the last offensive spell cast while physically attacking. Spells cast automatically will consume 66% more mana and will be invoked at level 3. Skills that can be re-cast: β [Spiritual Attack] β [Spirits of the Ancients] β [Ice Lance] β [Cold Burst] β [Fire Ball] β [Fire Lance] β [Lightning] β [Thunder Storm] β [Earth Fury] β [Stone Column]
Enchant with Fire
Attempts to enchant the targetβs weapon with the fire property using scarlet blood. If it fails, the weapon will be unequipped. The enchantment success rate is (SkillLevel*10+60)%.
Enchant with Frost
Attempts to enchant the targetβs weapon with the water property using a blue crystal. If it fails, the weapon will be unequipped. The enchantment success rate is (SkillLevel*10+60)%.
Enchant with Wind
Attempts to enchant the targetβs weapon with the wind property using verdant life. If it fails, the weapon will be unequipped. The enchantment success rate is (SkillLevel*10+60)%.
Enchant with Earth
Attempts to enchant the targetβs weapon with the earth property using verdant life. If it fails, the weapon will be unequipped. The enchantment success rate is (SkillLevel*10+60)%.
Giant Dragonology
By studying dragons, increases intelligence by (SkillLevel) and increases resistance by (SkillLevel*4)%, attack by (SkillLevel*4)%, and magic attack by (SkillLevel*2)% against the Dragon race.
Volcano
Simulates the lava of a volcano on the ground, increasing the physical and magical fire damage by (SkillLevel*5)% and increasing the attack of characters entering the area by (SkillLevel*10).
Deluge
Simulates the ocean floor on the ground, increasing the physical and magical water damage by (SkillLevel*5)% and increasing the vitality of characters entering the area by (SkillLevel*5).
Whirlwind
Simulates the force of wind on the ground, increasing the physical and magical wind damage by (SkillLevel*5)% and increasing the dodge rate of characters entering the area by (SkillLevel*3).
Land Protector
Protects the terrain from certain skills, nullifying and preventing the casting of ground-based spells. Requires 1 yellow gem and 1 blue gem.
Disenchant
Consumes one yellow gem to attempt to remove both negative and positive effects from the target. The success rate is (SkillLevel*10+50)%.
Opponent Analysis
Consumes 5 yellow gems to analyze the structure of the next skill that will cause damage. Upon receiving that skill again within the next (SkillLevel) instances, the damage will be reduced by 80%. The skill is currently linked to (SkillAnalyze).
Create Elemental Converter
Creates converters from materials found in nature, with a 100% success rate.
Elemental Change
Changes the monsterβs property to neutral.
Chess Master
Int +(SkillLevel). Allows the evolution of chess-related skills. This skill increases the duration a chess piece remains in play by (SkillLevel+4) seconds. Allies see their pieces as white and professors as black. Enemies see them as black. Pieces activate their effects at 2-second intervals.
Chess: Pawn
Deals (SkillLevel*10+125)% magical damage (never misses) to the target and to cells in a 1x1 area around this piece.
Chess: Rook
Once summoned, prepares for 4 seconds before moving in the direction the caster was facing at the time of summoning. Moves (SkillLevel*3) cells, pushing the target (SkillLevel) cells away and having a (SkillLevel*2)% chance to summon a pawn piece at the targetβs new location. Pushed targets that collide with an obstacle lose all positive buffs. Agility points influence this piece's movement speed.
Chess: Knight
Deals (SkillLevel*10+125)% damage in a 5x5 area.
Chess: Bishop
Each time you use this piece, you gain 1 bishop point. Summons 1 bishop piece for each accumulated bishop point that moves diagonally from the player's current position up to (SkillLevel) spaces or until it collides with a wall. Upon reaching 4 points, the points reset to zero. While the bishop moves, allies within a 2x2 cell radius receive (SkillLevel)% bonus damage on their next skill for 5 seconds, while enemies take half damage from the next skill used. When this skill is used with four bishop points, bishops move, attempting to connect two bishops in an X shape if possible. Agility points influence the movement speed of the bishops.
Chess: Queen
This skill can only be used after playing 500 pieces or more. All your pieces leave the board. The queen teleports and defeats up to (SkillLevel*2) monsters in her sight (does not work on epic monsters).
Chess: King
Consumes all your mana to be played. Upon summoning the King, you enter wise mode, causing the next 8 skills to reduce 50% of the cooldown of all skills currently on cooldown.