[Assasin]
With the unique ability to wield two weapons simultaneously, Assassins are experts at remaining unseenβuntil it's too late.
Last updated
With the unique ability to wield two weapons simultaneously, Assassins are experts at remaining unseenβuntil it's too late.
Last updated
Capable of wielding both katars, which enhance critical attacks and ignore defense, and daggers, which take advantage of dual attack (as well as one-handed axes and swords), they can deal unparalleled damage in just a few strikes.
Right-Hand Mastery
When equipping dual weapons, reduces the damage penalty for the right-hand weapon by (50+SkillLevel*10)%.
Left-Hand Mastery
When equipping dual weapons, reduces the damage penalty for the left-hand weapon by (SkillLevel*30+10)%.
Katar Mastery
Increases ATK when equipping katars by +{SkillLevel*3}.
Stealth
Hides in the shadows, allowing movement. At levels 1-2, can only be activated near walls or obstacles. Higher skill levels reduce movement speed while hidden. While active, consumes 1 SP per second and disables natural HP & SP regeneration.
Sonic Blow
When using Destroyer Blades, increases skill accuracy by 50% and grants +10% skill damage.
Grimtooth
While hidden, uses a katar to deal (SkillLevel*20+100)% melee physical damage to a target and nearby enemies. Considered melee damage at levels 1-2, and ranged damage from level 3 onwards. Reduces movement speed by 50% for 1 second against normal monsters. Not affected by Deadly Poison Enchant.
Poison Weapon
Temporarily enchants the user's weapon (or party members' weapons) with poison, granting {SkillLevel*30-50}% chance to poison targets on hit.
Refletir Veneno
While active, if hit by Poison property attacks, reflects (100+SkillLevel*30)% damage. If hit by other property attacks, auto-counters with level 5 Poison Weapon. The skill ends when duration expires or auto-counter limit is reached. Counter chance is affected by Dual Attack skill level.
Toxic Mist
Contaminates the ground for {SkillLevel*5} seconds, poisoning enemies who enter the mist.
Toxic Explosion
Infects an enemy with slow-acting poison, which explodes after a few seconds. The explosion ignores Flee/Evasion and deals (SkillLevel*75+500)% physical damage to nearby targets, with a 100% poison infliction chance.
Accelerated Blades
AWhen using Destroyer Blades, increases skill accuracy by 50% and grants +10% skill damage.
Poisoned Dagger
Throws a poisoned knife at an enemy, dealing 100% ranged physical damage and inflicting poison based on Poison Weapon skill level. Not affected by Deadly Poison Enchant, Research, or racial/size/property damage modifiers.
DoppelgΓ€nger
Creates a shadow clone that absorbs Shadow property attacks. The clone copies the next {SkillLevel} skills used by the player. Duration: {SkillLevel*3} seconds.
Escape Route
Throws a Dagger of Escape from inventory onto the ground, allowing retrieval via Voracity skill. The dagger remains for 10 seconds before disappearing.
Voracity
Picking up a Dagger of Escape from the ground deals (SkillLevel*40)% damage and restores the dagger to inventory. 3% chance to instantly kill enemies within a 5x5 area.
Shunpo
Teleports to a target. If the target holds a Dagger of Escape, activates the Voracity effect if the user has it. Picking up the dagger reduces Escape Route cooldown by 20%.
Assassin's Ecstasy
Defeating an enemy reduces all skill cooldowns by (SkillLevel*10)%.