Coat of Arms System
Choose your crest, as it defines the initial path of your class.
Last updated
Choose your crest, as it defines the initial path of your class.
Last updated
Upon graduating from the Protectors Academy, you must choose which emblem your character will have by speaking with Director Roosevelt.
Once you have chosen your emblem, it can only be changed in Prontera by the DIRECTOR.
Your characterβs emblem is visible in the upper left corner next to your character's image on the general vision screen.
Party members can also see your emblem on the general vision screen or the party screen.
Remember that all emblems are subject to balancing and may change without prior notice!
Courage
Immunity to fear and +3 to all attributes.
Friendship
+3 Luck, allows reviving friends and, upon leveling up, added friends recover HP and SP.
Love
Immunity to charm, healing from any source is 25% more effective, and +5% max HP.
Wisdom
Immunity to confusion, restores 3+(IntTotal/4) SP when defeating monsters, and +5 Intelligence.
Light
Immunity to curse and blindness, +20% damage against undead, and +5 Vitality.
Hope
Levels up when defeating an epic monster, resurrects anywhere on the map. Upon receiving a fatal hit, 10% chance to survive with 1 HP, and when dying, equipment durability does not decrease.
Sincerity
+7% damage to neutral property and +1 to all attributes.
Confidence
+3% final damage, and attacks deal +[Base Level] true damage.
Miracle
+6 Critical / +3% Critical Damage.