[Blacksmith]
Masters of forging, the perfect Blacksmith.
Last updated
Masters of forging, the perfect Blacksmith.
Last updated
Blacksmiths can choose between two paths: forging powerful elemental weapons or possessing overwhelming strength capable of defeating the greatest adversaries.
As great connoisseurs of minerals, they can find them in the most unexpected places and refine them like no other class.
Thorβs Hammer
Strikes the ground with a hammer, with a (SkillLevel*10+20)% chance to stun enemies, plus a 5% chance to break playersβ armor. Requires an axe to be equipped.
Concentrated Adrenaline
Increases attack speed by (SkillLevel*5)% when equipping any weapon. Party members who are not Blacksmiths receive only 25% of the bonus. Does not work with ranged weapons.
Pure Adrenaline
Increases attack speed of nearby party members by 30% when equipping axes or maces.
Create Fundamental Stone
Allows forging 10 elemental ores into 1 raw stone with a 10% success rate. Requires a Mini-Furnace.
Power Amplifier
Disables natural SP regeneration to deal maximum damage with physical attacks. While active, drains 1 SP per (SkillLevel) seconds. The effect is canceled if used again or if SP reaches zero.
Ironwork
Allows forging iron with a chance of success.
Violent Force
Increases weapon ATK of all party members by (SkillLevel5)% for (SkillLevel20) seconds. While active, each attack has a 0.1% chance to break the weapon.
Perfect Handling
Removes weapon size penalties for all party members for (SkillLevel*5) seconds.
Restoration
Repairs a broken equipment from the targetβs inventory and restores its durability. Requires 1 Steel for armor and shields. Material requirements by level: - Level 1: 1x Iron Ore - Level 2: 1x Iron - Level 3: 1x Steel - Level 4: 1x Oridecon Ore
Weapon Mastery
Improves forging success rate by (SkillLevel*10)%, accuracy by (SkillLevel*20)%, and ATK by (SkillLevel*2).
Firm Grip
Grants +1 STR and +4 ATK. Increases the duration of Pure Adrenaline, Violent Force, and Perfect Handling by 10%.
Fire Resistance
Adapts to the heat of labor, providing (SkillLevel)% resistance to the Neutral property and (SkillLevel*4)% resistance to the Fire property.
Ore Discovery
Adds a 0.1% chance to drop ores when defeating monsters.
Mining
Allows mining for ores in the fields. Using this skill shows your mining level and current mining experience.
Drill Mining
Allows crafting a mining drill in exchange for 2 Steel, with a (SkillLevel*10)% success rate.
Tengen Drill Mining
When using Gurren Drill, there is a (SkillLevel*2)% chance to create 3 drills at once instead of one.
Minagan Mining
Reveals the location of up to (SkillLevel*5) mines on the minimap.
Reinforced Drill Mining
Increases (SkillLevel*2)% resistance to drill damage during mining.
Mete-Drill Mining
Striking an ore for the first time or switching between ores deals (SkillLevel) extra damage.
Bey-Drill Mining
Reduces the waiting time to mine a deposit by (SkillLevel*5)%.
PokΓ©-Drill Mining
Increases the number of drills that can be stored in the inventory by (SkillLevel).
Mine Shield Drill Mining
Reduces (SkillLevel*2)% of the damage taken from mining accidents, including those caused by the Hue Mine skill.
Explosive Mine Mining
When depleting a mine, there is a (SkillLevel*10)% chance to obtain an extra item depending on the mine type.
It Was Never Luck
Consumes 1 Enriched Oridecon to reroll random properties of an equipment in the inventory and remove its gems.
- The equipment loses 1 to 2 potential points.
- If potential reaches 0, the item is permanently destroyed along with its gems.
- If the player is in the Blacksmith ranking (/bsrank NOT MINING RANK
), only 1 potential point is consumed.
Repair Scroll
Allows crafting a Repair Scroll by consuming a Worn-Out Scroll.
Refinement Scroll
Allows opening the scroll crafting menu for refinement scrolls.